Resume
____________________________________________________
DREW FLETCHER
3D ARTIST
p. 717.422.7750
mail@drew-fletcher.com
OBJECTIVE
To contribute artistically, technically, and personally to an animation or game studio while growing as a 3D artist.
EMPLOYMENT HISTORY
April 2009 – current
Texturing & Lighting Artist / Environment Artist
KizStudios, Charleston, SC
- Responsible for lighting and FX for games using Unity 3D.
- Texturing and lighting and rendering for cinematic webisodes using mainly Photoshop CS4 and Maya 2008
- Assisted in organizing, motivating and unifying the texturing and lighting department.
- Low poly modeling, UVing and texturing of props and assets.
- Prop placement, set dressing and level layout.
March 2008 – October 2008
Maya Generalist
Signal, Charlotte, NC
- Responsible for modeling, lighting, texturing and rendering for broadcast.
- Helped create and implement CG pipeline.
- Contributed in successful creative problem solving and technical troubleshooting.
EDUCATION
Savannah College of Art and Design, Savannah, GA
August 2007
BFA Animation w/ Technical Direction Focus
SOFTWARE
Advanced
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Basic
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References and hardcopy of reel are available upon request.
