top of page

DREW FLETCHER

Atlanta, GA   | drew@drew-fletcher | www.drew-fletcher.com

ABOUT 

An organized, creative, and strategic designer with 9 years of diverse experience as a lead and director.
Experienced leading projects and teams, as well as implementing or improving workflows and systems.

SKILLS

Adobe Creative SuiteVideography

Design for Screen & Print

 

Wordpress / CMS

HTML/CSS

Social Media

 

Autodesk Maya

Unreal Engine 

Unity Engine

Zbrush

EXPERIENCE

Sabbatical                                                                                                                                             Jan. 2018 – Present
Voluntary break for personal & professional growth


• Explored C#/Unity to grow in understanding programming concepts.
• Participated in Ludum Dare 42 game jam.
• Learned Substance Suite and updated portfolio.

 

Lead Level Designer / Environment Artist                                                                                     Jan. 2016 – Dec. 2017

Offworld Industries, Remote Contract


• Responsible for vision-casting and leading the mapping department while collaborating with the environment team to plan and develop levels and establish asset workflow.
• Created levels from start to finish including design, terrain generation, procedural foliage, landscape materials, asset
placement, lighting, and optimization.
• Created environment art assets including modeling, texturing, and materials.

 

Director of Communications                                                                                                          Feb. 2012 – Dec. 2014
East Cooper Baptist Church, Charleston, SC


• Led and managed the Communications Department including vision-casting, creative direction, and project management.
• Designed and launched an identity re-brand including oversight of a new website design.
• Designed campaign and event materials for screen and print.
• Managed external communication including e-newsletter, social media content, and email campaigns.

 

Lighting / Texture Artist                                                                                                                    Mar. 2009 – Jan. 2012
Kiz Studios, Charleston, SC


• Modeled and hand-painted assets from provided concept art.
• Responsible for baked lighting and FX for multiple projects.
• Textured, lit, and rendered shots for cinematic webisodes.

3D Artist                                                                                                                                            Mar. 2008 – Oct. 2008
Signal, Charlotte, NC - Contract


• Provided 3D content for motion graphics including modeling, animation, lighting, rendering, and FX.
• Successfully helped develop and troubleshoot CG pipeline.

EDUCATION

Bachelor of Fine Arts - Animation
Savannah College of Art and Design, Savannah, GA

bottom of page